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Morphing your pet Pet Into your Armor/Weapon |
1) Pet can not be higher then your equipment level. |
2) You can not remove the pet once you morph it into your equipment. |
3) Your equipment takes on the name of your pet. |
4) Your armor takes on the Defense/AC/Resistance or DMG/Hitrate and also the Element of that
pet. |
2 options: |
There are two options, to Morph Into Weapon I am carrying or Equipment I am
wearing. |
If you select the first option it will morph into your weapon, the second will morph the pet into your armor. |
Note on Morphing: |
Defence is affected by CON and LUK. It is said however that your defence is increased by only 10% to 20% based on the defence you already have.
This means with 5000 defense, anywhere between 500-1000 damage gets prevented when you're hit physically, to give an example. With that in mind, consider how much "Increase Defense" you gain from your typical defense morphing, and you'll realize that at the high levels, the additional damage prevention is meager at best.
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Attack: formula's
Damage:
[Pet str*Weapon damage/600]+[Pet int/2]+10
Hitrate
Pet dex*Weapon Hit rate/600 + 10
So if the weapon's damage rating is below 300, INT INT pet is better to morph into your weapon. If the damage rating is greater than 300, STR STR pet actually works better.
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Thanks GeminiRage, Richeddy, Seraphim |
Suggestions for morphs: |
Pie Aibo |
Into Armor to increase defense. |
If you use freshly captured you do get a nice bonus, However
you might consider to raise the pet to one level below your armor
level and then insert it into your armor for the best results. (Suggested
for warriors) |
Earth Bomb |
Into Armor to Increase the Defense and the Armor class. |
If you use freshly captured you do get a nice bonus, However you might
consider to raise the pet to one level below your armor level and
then insert it into your armor for the best results. (Suggested for
Traders and martial artists |
Fire Tiger |
Into your Weapon to increase Hitrate and Damage |
If you use freshly captured you do get a nice bonus, However you might
consider to raise the pet to one level below your Weapon level and
then insert it into your Weapon for the best results. (Suggested for
any physical damage dealing class) |
Black Lion |
Into your Weapon to Increase Hitrate and Damage, |
If you use freshly captured you do get a nice bonus, However you might
consider to raise the pet to one level below your Weapon level and
then insert it into your Weapon for the best results. ( Possibly best
for Merchant prince to increase over all damage. (Black and Light
pets do a consistent +5% more to all races. and +50 Against Light
/ Dark pets prospectively) |
Examples: |
Items: |
4 lvl 20 Deer Skin Armor:
AC: 30
Defense Bonus:135 |
First Morph with level 10 dex dex pet
Str: 12 Luck: 4
Dex: 34 Charm: 5
Con: 10 Int: 10
HP:106 |
Bonus stats of armor after morph:
Water Resistance: 8
Increased Defense Bonus :12
Increased Armor Class: 10 |
Morph with level 10 con con pet
Str: 3 Luck: 8
Dex: 7 Charm: 6
Con: 37 Int: 14
HP:161 |
Bonus stats of armor after morph:
Wood Resistance: 9
Increased Defense Bonus :18
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Morph with level 10 con/luck luck pet
Str: 8 Luck: 28
Dex: 7 Charm: 7
Con: 17 Int: 14
HP:122 |
Bonus stats of armor after morph:
Earth Resistance: 7
Increased Defense Bonus: 13
Increased Armor Class: 11 |
Morph with level 10 int int pet
Str: 8 Luck: 5
Dex: 8 Charm: 14
Con: 5 Int: 35
HP: 92 |
Bonus stats of armor after morph:
Dark Resistance: 16
Increased Defense Bonus: 11
Increased Armor Class: 10 |
From the results, a theoretical formula is given concerning the bonus amount of AC, Def, and Elemental Resistance.
AC = (Luck of pet /20) + 10
Def = (Defense of pet /5) + 10
Elemental Resistance = (Int of Pet / 5) + 10 or (Int of Pet / 5) + (pet/armor lvl/2)
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*Remember that these are theoretical and are just there to give a estimate.
** The "+10" might also be the pet level instead of just having +10 randomly added since the pets were all level 10
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Thanks go to: Itsarado | |
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