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Character Classes
You begin
the game as a commoner. You can take an apprenticeship with
someone in the village. Taking an apprenticeship is the best
way to try out the different guilds. You can officially join
a guild when you reach level 10.
There are three guilds, the Journeyman Guild, the Diviner Guild
and the Soldier Guild. Each guild branches out further into
3 classes. Each class endows you with different skills. Once
you have officially joined a guild, there's no way out. Think
twice before joining any guild.
NOTE: the Priest / Pontifex was REMOVED from Fairyland English!!
Commoner |
Soldier |
Journeyman |
Wizard/Magician |
Blademan |
Swordsman |
Axeman |
Martial Artist |
Beastmaster |
Trader |
Priest |
Mage |
Acolyte of Light |
Acolyte of Darkness |
Blade Master |
Sword Sage |
Berserker |
Kungfu Master |
Beast Lord |
Merchant Prince |
Pontifex |
Archmage |
Architect of Light |
Schemer of Darkness |
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Selecting an Apprenticeship |
In each village, there is an instructor or trainer where you
can take up an apprenticeship. He will be able to teach you the
class's basic skills. If, however, you feel that the current class
you are in is not suitable for you, you may at any time return
to the instructor and ask for an apprenticeship change. However,
be advised that you will lose any of the skills and advancements
earned during the previous apprenticeship.
Apprenticeship |
Characteristics |
Skills |
Equipment that cannot be used |
Soldier |
The soldier is a pure warrior type.
They may advance into Blademen, Swordsmen or Axemen. |
Impact Skills, Shield Skills |
Robes, Maces |
Journeyman |
They may advance into Martial Artists,
Beastmasters or Traders. |
Speed, Dodge, Ability to hide |
Metal Armor, Shield |
Diviner |
Diviners are able to cast powerful
spells. They may advance into Mages, Priests, Acolytes
of Light or Darkness. |
Prayer Skill, Metallic Spell Enchant
Blade, Wood Timber Spell Strike. |
Armor, Helms, Shields, Blades, Swords,
Axes |
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Official Guild |
When your character reaches level 10, you may then choose join
a guild whereby your character can learn more special skills related
to that guild. Bear in mind that you cannot change to another
guild after you have selected the guild. Remember both the advantages
and limitations of each guild and class before choosing.
When selecting a guild, it is best to consider what kind of
strategies you would most likely use or your fighting style,
as well as the basic attributes. For example, character with
a high strength value and high agility with low intelligence
would almost certainly be better suited to become a fighter
and not a wizard or magician. Similarly, a character with high
intelligence but low strength and agility would be suited for
a diviner-type class.
Soldier's Guild
Occupation |
Characteristic description |
Blademan |
A fighter adept in blade
skills which can deal damage to a whole row of targets. |
Swordsman |
A fighter adept in sword
skills which can deal enhanced damage. |
Axeman |
A fighter adept in axe skills
which can damage a target's armor. |
Journeyman's Guild
Occupation |
Characteristic description |
Martial Artist |
A fighting class that abandons
weapons and bulky armors but prefers to fight with bare
hands. Martial Artists are capable of attacking rapidly
and have many damage enhancing skills. |
Beastmaster |
Beastmasters are not good
at fighting, but their animal communication skills enable
them to make the most out of pets. |
Trader |
Traders may not be good
fighters, but they are good at making money. They are
also capable of looting lots of money from a defeated
enemy. |
Diviner's Guild
Occupation |
Characteristic description |
Priest |
Priests are those who serve the divine
powers. A priest may serve more than one, non-conflicting
deity. Priests may cast priest spells of the 5 elements. |
Mage |
Mages are those who manipulate the
5 elements. They may cast elemental spells. |
Acolyte of Light |
Acolytes of Light follow the way of
the Light. They may cast Light Spells. |
Acolyte of Darkness |
Acolytes of Darkness follow the way
of the Dark. They may cast Dark Spells. |
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Taken from fairyland.com.my Only edited to add the advanced
skills to the top chart.
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